Stephen Bliss Interview (Senior Artist at Rockstar Games)

“Stephen Bliss is the man behind most of the GTA Artwork. check out some of his interview below”

“Tristan: You my friend, currently have more billboard space than all the graffiti artists in the world combined. This of course is due to your prolific work at Rockstar Games… Can you tell everyone what you do there, what it’s like and if you get to play with real guns?

Stephen:I work with a guy called Anthony Macbain, who’s an excellent artist. We brainstorm ideas, imagine what the game characters would be doing and illustrate these situations.  With each new GTA game we have to develop an art style that’s similar to the other GTA game art styles, but also different; an art style that’s instantly recognizable as a GTA game but is a progression on the previous style. For example on the Vice City Stories cover I added rounded edges on the box frames, which hopefully suggests the 80s and distinguishes the cover from the previous GTA games, the colors were more pastel than GTA3, the characters are more detailed less caricatured. With the other GTA games – San Andreas takes the flat color of the previous styles but there’s lighting on one side and reflective lighting on the other to make it more dimensional, there’s also a kind of blended paint style on the lighted side (the lighted skin blends into the darker color in the middle of the character). The cover styles get more painterly as the series evolves – GTA4 is completely painterly with no outline, but is still recognizable as a GTA game even without the logo.”

Full Interview

~ by fmanyc on September 17, 2008.

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